64 Ways of Being
Seeing Melbourne through new eyes.
The stories beneath our streets.
64 Ways of Being is an urban public art experience that brings Melbourne’s laneways, streets, parks and rivers to life via mixed reality – to create a conversation with the city about its past, present and future.
Drawing on Indigenous knowledge and Melbourne’s multicultural communities, the project embeds location-specific participatory artworks - ways of being - throughout the city.
Seeing the city through new eyes.
Players traverse the streets of Melbourne, guided through a labyrinth of art-filled laneways and covered arcades and onto the banks of the Birrarung. Along the way, players are prompted to reimagine the world through urban play.
The app experience speaks to the many layers of knowledge and identity encoded within the environment. Evoking the social, cultural and linguistic diversity of the city, 64 Ways of Being connects people with place through an inventive blend of performance, game design, and mobile technology.
People often think of digital games as something played on the couch. We wanted to show they can be much more than that and imaginative, urban play can transform your connection to place.
64 Ways of Being is a uniquely Melbourne experience - enigmatic and layered, secretive yet accessible, playful and intimate, mind expanding and culturally inclusive.
Bringing life back to Melbourne through play.
After a lockdown period due to Covid-19, 64 Ways of Being is helping to revitalise the city of Melbourne: by bringing playable art to the streets, and encouraging people to engage with the city in new ways.
64 Ways of Being is a collaboration between RMIT University urban play scholar Troy Innocent, live performance collective - one step at a time like this - and AKQA’s specialist creative mobile development studio Millipede. The project is supported by the Victorian Government through Creative Victoria.